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Sonia 1.4.0 Plans!

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Post  Admin Thu May 06, 2010 7:07 am

Spells

* Adding 4 unique spells to each vocation based off soul points. These will be quite powerful spells, they will require 50 soul points each.
* Knights: Inner Strength: (words: exura hur) Restores a large portion of health to the knight.
* Druids: Inner Wisdom: (words: exura manus) Restores 1/3rd of the druid's mana back.
* Sorcerers: (words: utevo mort) Pain and Suffering: Launches 4 death and fire attacks. One attack is launched per second.
* Paladins: (words: exori con hur) Barrage: Launches arrows at the target for 10 seconds. 4 arrows are launched per second.

* The mana cost of most instant spells for sorcerers and druids has been reduced significantly.

* The mana cost on SOME runes has been reduced.

Items

* Most runes have had their name changed so that they are accurately represented in the auction system.

* The ring of wishes now grants 2 magic level instead of 1. It will also state that it grants mana regen (which it already does).

Map

* Fixed the ramp at northern lizards.
* Fixed the see-through tiles at General Visax.
* Fixed several visual issues at black knight castle.

Website

* The website now has a guide section on how to use the Auction System.


Last edited by Admin on Tue May 11, 2010 8:54 am; edited 12 times in total
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Post  Orshabalbro Thu May 06, 2010 9:25 am

NICE Very Happy
u should add the lottery system too Smile
and NEW CROSSBOW/BOW!
when is elven set coming out? :>
and u might want to check attack speed of knight yesturday i was attakcing lord and couldnt even get him on yellow event though i spam like crazy many shit, he was attacking me faster then me with my bolts. event though i got golden set which i should attack faster then him. (pallys needs to attack faster then knights!) you might want to check that out
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Post  Adrian Thu May 06, 2010 10:32 am

In other words, you got owned lol!
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Post  Miss Leshay Thu May 06, 2010 10:51 am

Well, How come the commands will not work in game?
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Post  Admin Thu May 06, 2010 10:57 am

Miss Leshay wrote:Well, How come the commands will not work in game?

Which commands?
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Post  Syraex Thu May 06, 2010 11:03 am

why should a class that shouldnt even get hit by a knight attack faster then one?
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Post  Little Angel Thu May 06, 2010 12:43 pm

Cause Orshy doesn't know how to suggest anything that doesn't benefit pallys
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Post  Miss Leshay Thu May 06, 2010 1:30 pm

Admin wrote:
Miss Leshay wrote:Well, How come the commands will not work in game?

Which commands?

The Auction commands. /showauctions ect.
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Post  Adrian Thu May 06, 2010 1:37 pm

Auction not in game yet, this is 1.4 plans
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Post  Syraex Thu May 06, 2010 1:45 pm

Little Angel wrote:Cause Orshy doesn't know how to suggest anything that doesn't benefit pallys

yea ive kinda noticed that lol
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Post  Plebb Thu May 06, 2010 2:30 pm

Because not a single vocation can make a knight of equal level yellow just alone?
Or he must be standing still and let mages do comboes on him.
For sorc: Static charge + soul fire + delayed fire blast + 2 hell firewaves (doubt or that would be enough to make him yellow)
For druid: holding down the mire hotkey and probably runes can even kill LoW this way if he would just stand still and not attacking back.

Will the reduction of mana costs for attack runes also come this update?
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Post  Admin Thu May 06, 2010 3:59 pm

Plebb wrote:Because not a single vocation can make a knight of equal level yellow just alone?
Or he must be standing still and let mages do comboes on him.
For sorc: Static charge + soul fire + delayed fire blast + 2 hell firewaves (doubt or that would be enough to make him yellow)
For druid: holding down the mire hotkey and probably runes can even kill LoW this way if he would just stand still and not attacking back.

Will the reduction of mana costs for attack runes also come this update?

Possibly. I'm also thinking about reducing the mana cost on instant attack spells like fire wave and such. I'd like to see more people use them.
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Post  Plebb Thu May 06, 2010 4:07 pm

Would be nice, hell fire wave sucks now since it's 200 mana which is equal to like 4 explosion shots. With 4 explosion shots I can kill hell a lot more than with one hell fire wave. Same goes for all other instant spells. Only use delayed fire blast at lizards since it's nice, brings variety and it's one the better way to hit 2-4 hydra's (depending on respawn and how they are lured) and multiple lizards with little stamina.
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Post  Oney Sat May 08, 2010 8:32 pm

Admin wrote:Spells

* Adding 4 unique spells to each vocation based off soul points. These will be quite powerful spells, they will require 50 soul points each.

* The mana cost of most instant spells for sorcerers and druids has been reduced significantly.

* The mana cost on SOME runes has been reduced.

Items

* The 3 titan weapons will do a small AOE around the target instead of doing single target. (like a small exori)

Can you list the description of the spells yet or no?
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Post  Darger Sat May 08, 2010 9:38 pm

Admin wrote:

* The 3 titan weapons will do a small AOE around the target instead of doing single target. (like a small exori)

YES YES YES
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Post  Plebb Sun May 09, 2010 5:57 am

Nice, looking forward to it Smile

The soul spells will be handy at bosses and when hunting strong creatures.

Hopefully the knights won't kill each other with the AoE of their titan weapons when hunting bosses :p
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Post  Adrian Sun May 09, 2010 11:01 am

Don't know bout the knight spell.. doesn't sound like i'd ever use it. Maybe if it healed 3 slightly weaker uhs every second for 3 seconds.

And a suggestion for a druid spell: a sio that heals every x seconds.
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Post  Oney Sun May 09, 2010 5:54 pm

For the soul spells. (Wow i like the name soul spells) it should have a level requirement so druid farms don't get advantage of it. Also maybe make the mana regen available to all the classes? then make a better one for druids?

Just wondering
One Shot =)
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Post  Plebb Sun May 09, 2010 11:30 pm

Here a number you could use for reducing the mana cost on runes.
Yesterday I used 1.6k sds in less than 1 hour stamina which is equal to 77.78 hours mana sitting. No uh maker or paladin has to sit that long at trainers for a hunt of that duration.
I haven't seen any sds for sale since I play at this server and even if there were right now I don't know or I would buy it since this hunt costed me 672k without counting the manarunes, frost missiles and explosions. I looted 13.6k which isn't that much for such a cost.

Three smaller UHs would be way better for the knight yes. It would allow him to heal up when low at hp and to lure boss monsters.

Having a minimum level requirement for the soul spells would be good as well or it would be abused as One Shot says.
Having a mana soul spell for all vocations would be nice yes. The special druid soul spell could be the sio that LoW suggested. Druids are specialised in healing after all.
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Post  Orshabalbro Mon May 10, 2010 9:26 am

is new crossbow/bow coming out on this update?
and when is elven set coming out? o.o
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Post  Admin Mon May 10, 2010 9:30 am

I'm trying to rebalance the vocations a bit, trying to give players an incentive to play a sorc/druid. That is why their soul spells are somewhat better than the knight/paladin spells.
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Post  Oney Mon May 10, 2010 9:15 pm

Orshabalbro wrote:is new crossbow/bow coming out on this update?
and when is elven set coming out? o.o

I Beat you???[img]Sonia 1.4.0 Plans! Orsha10[/img]
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Post  Plebb Tue May 11, 2010 1:42 am

Those Soul spells are really powerful yes.

  • X hp for knight
  • 1/3rd mana of the druid (would be more than 2k if I was druid)
  • 8 attacks for sorcerer (4 fire + 4 death)
  • 40 arrows for paladin


Wondering what kind of huge comboes you can make now.
Paladins can sent out 16 arrows in one second, combine it with an assassin star, exori con and star volley.
Combo of mage can be pretty neat too depending on the damage of the hits.

Thanks for clarifying my question about the ring of wishes. Orsh never replied me when I asked or it also regenerate mana.
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Post  Admin Tue May 11, 2010 8:01 am

Just to correct you on Pain and Suffering, its 4 attacks not 8. First it launches a death attack, then a fire attack, then death again, and then a a fire.
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Post  Orshabalbro Tue May 11, 2010 9:01 am

Oney wrote:
Orshabalbro wrote:is new crossbow/bow coming out on this update?
and when is elven set coming out? o.o

I Beat you???[img]Sonia 1.4.0 Plans! Orsha10[/img]
how the fack u got elven armor??!!
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