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Sonia 1.2.6 Plans!

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Sonia 1.2.6 Plans! Empty Sonia 1.2.6 Plans!

Post  Admin Mon Mar 08, 2010 4:41 pm

This is the list so far. Everything subject to change, and everything open for discussion:

*Dragon Lords will spawn below the current dragon cave. These will be very challenging and will require a level 60-70 player to kill them.
* Demons and Fire Devils will appear somewhere too. These will very extremely challenging and will require a level 70-80 player to kill them.
* Two entire knight sets will appear. A dragon scale set and a demon armor set. The dragon scale set will have defensive set bonuses, while the demon armor set will give offensive bonuses.
* Extremely expanded map!
* Double the size at minotaurs (including a harder area with many minotaur guards).
* Double the size at orcs (including a harder area with many orc leaders / berserkers).
* Triple the area for regular beholders.
* Double the size for cyclopses (a new rocky cove that allows for more running room).
* Several additional vampire spawns.
* A tarantula-only zone on arachnid isle (tarantula's will now drop trash loot).
* Possibly one or two more tiers of melee weapons.

It looks like we have already a ton of things to do for 1.2.6, so while I am still accepting suggestions, please don't get your hopes up for seeing them soon Razz


Last edited by Admin on Tue Mar 09, 2010 7:01 pm; edited 2 times in total
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Post  Amusement Mon Mar 08, 2010 4:47 pm

Admin wrote:This is the list so far. Everything subject to change, and everything open for discussion:

*Dragon Lords will spawn below the current dragon cave. These will be very challenging and will require a level 60-70 player to kill them.
* Demons and Fire Devils will appear somewhere too. These will very extremely challenging and will require a level 70-80 player to kill them.
* Two entire knight sets will appear. A dragon scale set and a demon armor set. The dragon scale set will have defensive set bonuses, while the demon armor set will give offensive bonuses.

Mind making the Dragon Lords and Demons stronger than real tibia?

I would enjoy more Team based hunts.
Demons maybe not so much, but dragon lords a little boosting or we will be just going down solo'ing them :p
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Post  Admin Mon Mar 08, 2010 4:56 pm

When I said lvl 60-70, that means you can start hunting those at that level, with a risk of dying. To solo these things, I think you should probably be 80-90.
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Post  Amusement Mon Mar 08, 2010 5:07 pm

Admin wrote:When I said lvl 60-70, that means you can start hunting those at that level, with a risk of dying. To solo these things, I think you should probably be 80-90.

Good stuff lmao
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Post  Megadeth Thu Mar 11, 2010 12:59 am

New wands/rods?
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Post  Admin Thu Mar 11, 2010 10:48 am

Megadeth wrote:New wands/rods?

Not yet, 1.2.8 probably.
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Post  Amusement Mon Mar 15, 2010 2:55 pm

Demons arn't exactly strong as you thought, as a level 50 knight can solo them.
Same with Dragons.
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